Cards that give you +2 actions are
known as villages1, because the most basic card with +2 actions is
the Village card. There are only two villages in the basic Dominion
set, one of them being Village itself2.
Villages give you a surplus of actions
– they potentially allow you to play multiple terminals in one
turn. There's usually no guarantee that you will draw a village with
your terminals, so you should still exercise caution when buying
multiple terminals. Make sure to read my post on terminal action
cards so that you can appreciate the potential of getting lots of
actions from villages.
Village
Village
is nice if you need the extra actions. If you don't need the extra
actions, a Silver would have been better, unless your deck is so
efficient that an extra Silver would just slow you down.
Festival
Festival
often competes with Market and Laboratory when you're deciding how to
spend your five treasure, but there are situations where Festival
really shines.
First
of all, it's a village-type card that is quite good even if the extra
actions go to waste. It's worth its weight in silver – as long as
you have an action available to play Festival, it will give you the
same amount of treasure as a Silver card. Add on “+1 buy” and you
have no reason to take a Silver card over a Festival, unless you
can't afford a Festival or you have a Silver-hungry Adventurer.
Festival
is a great way to deal with Thief. Thief will take your Silvers, but
not your Festivals.
I
like to combine Festivals with a Library. Let's imagine an ideal
situation: you draw four Festivals and one Library. After you play
your Festivals, you're left with eight treasure, five buys, countless
actions, and nothing in your hand but a Library card. You play the
Library, and you draw cards until you have seven cards in your hand.
Since your hand has nothing in it when you play Library, that's
effectively +7 cards! You're likely to buy multiple Provinces in a
single turn with such a lucky turn of events.
The
above results are easier to achieve with Chapel, because Chapel
allows you to eliminate cards that aren't Festivals, Golds,
Libraries, and Provinces.
Usually,
I build my deck to buy Provinces and maybe Duchies, but the most
victory points I have ever earned in a game came from a deck that had
absolutely no Provinces or Duchies at the end. Learn more in my next
post, where I will talk about the Gardens card, and the strategies
that involve it.
References...
1 Theory.
(2013, Feb 9). Glossary. Retrieved from
http://dominionstrategy.com/glossary/
2
Dominion Game Manual (2008). Dominion. Rio Grande Games, Rio Rancho,
New Mexico.
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